(5e) WASTELAND WHEELS
A downloadable 133-page 5e sourcebook
Wasteland Wheels roars onto the scene!
Wasteland Wheels provides everything you need to add vehicles and vehicle encounters to your post-apocalyptic or modern era campaign. Inside you'll find not just vehicle statblocks and rules, but also new player options, and an optional deck of cards designed to add more excitement to vehicle encounters.
Start your engines!
Wasteland Wheels is all about vehicles. As well as a large number of example vehicle statblocks and all the rules you need to use them, this book also includes new player options which engage with the rules within. Though these rules support post-apocalyptic campaign worlds first and foremost, you could also use them in a modern era setting or adapt them to a more futuristic campaign.
Wasteland Wheels contains:
- 7 new archetypes: one each for the Savage, Scientist, Scoundrel, Scout, Shepherd, and Soldier classes (these classes are found in Wasteland Wanderers), plus one for the Sidekick class (found in Wasteland Wares).
- Rules for using vehicles in your games.
- A vehicle modification subsystem.
- Rules for crafting and repairing vehicle mods and vehicles.
- 41 vehicle statblocks, including civilian and military vehicles for the following environments: land, air, water, and underwater.
- Optional vehicle card rules, including a deck of vehicle cards to print at home. A print on demand version of this deck is available!
New post-apocalyptic paths!
Wasteland Wheels includes a selection of player options designed to supplement the character options in Wasteland Wanderers and Wasteland Wares! The new options available are themed around vehicles. The new archetypes have features that interact with the optional vehicle cards, allowing them to modify the Driver's Deck or use existing cards in new ways. The archetypes are designed in such a way that they are still competitive for play when the vehicle cards aren't used.
These options include:
- The Roadrager, a new archetype for the Savage.
- The Grease Monkey, a new archetype for the Scientist.
- The Daredevil, a new archetype for the Scoundrel.
- The Rough Rider, a new archetype for the Scout.
- The Convoy Commander, a new archetype for the Shepherd.
- The Combat Medic, a new archetype for the Sidekick.
- The Gunner, a new archetype for the Soldier.
Easily Referenced.
Navigation features include a fully hyperlinked table of contents and bookmarks to all chapters.
Compatible with Wasteland Wares and Wasteland Wanderers.
You can buy Wasteland Wheels separately if you want to pair its vehicle rules with a post-apocalyptic campaign setting you own or your own homebrew content. Please note that the vehicle weapon mods in this book assume you have access to a source of game statistics for weapons that can be installed on turrets or embedded in the vehicle. The weapon tables in Wasteland Wares are the perfect choice for this, but you could also us another source book for weapons if you have one you prefer. The archetypes in this book are designed for classes which appear in previous entries in the series, including both Wasteland Wanderers and Wasteland Wares.
Status | Released |
Category | Physical game |
Author | Spilled Ale Studios |
Genre | Role Playing |
Tags | Dungeons & Dragons, Post-apocalyptic, Tabletop role-playing game |
Purchase
In order to download this 133-page 5e sourcebook you must purchase it at or above the minimum price of $13 USD. You will get access to the following files:
Download demo
Development log
- Wasteland Wheels Update 2-0Nov 19, 2022
- Wasteland Wheels Update 1-1Nov 11, 2021
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